Combat reaction (removed)

Estimated reading time: less than 1 minute

Starting with framework v3.2.5, the combat module no longer includes (see the v3.2.5 release notes):

  • maplebirch.combat.Reaction — combat reaction registration
  • Crossdress / herm dialogue — reaction dialogue built on Reaction
  • Combat ejaculation helpers — see Combat speech (ejaculation, etc.)

CombatManager now only covers combat actions (maplebirch.combat.CombatAction).

Migration

  • For combat dialogue or conditional text, use vanilla combat passages, SugarCube macros, or <<run>> / <<print>> at the appropriate hooks.
  • For named NPCs, dynamic events, and other framework features, continue using maplebirch.npc, maplebirch.dynamic, etc.—they are unrelated to the removed reaction APIs.